
Considering Valorant and League of Legends timeouts
I’m thinking about the differences in timeout rules between Valorant and League of Legends, especially since Valorant has tactical timeouts with coach interactions. I remember League might introduce this in the LCK, which could impact competitive integrity and viewing experience. I wonder if the user wants a summary or analysis on this rumor regarding coaching communications. Should I offer to find sources or discuss implications? I'm ready to assist in any way they need!
看起来是韩媒的“风声”/试点消息。一般来说,“教练语音”有两种常见形态,LCK杯试点大概率会落在其中之一:
- 直播呈现:在BP环节或战术暂停时,对观众开放教练麦克风(实时或延迟呈现),提升观赛信息量和戏剧性。
- 规则试点:允许教练在特定时段(如战术暂停)与选手沟通,并可能同步抽取部分语音做转播包装。 
可能影响与看点:
- 战术深度与观赛体验:观众能更直观看到队内决策逻辑,但信息过载与剧透需靠延迟与剪辑控制。
- 竞技公平与保密:需要明确延迟、静音范围与数据合规,防止战术泄露或被对手利用。 
- 制播与翻译成本:多语种同传/字幕、混音与导播时机会更复杂。
- 规则细节:是否仅限BP/暂停、是否实时公开或赛后精剪、队伍是否可选择不公开等。
要不要我帮你查找原始韩媒报道并做要点翻译/时间线梳理?如果你已有链接,也可以贴给我,我直接解读关键信息和可能的规则变化点。
